Hello @haesleinhuepf !
I come back to you after the great work you did on the implementation of GLCM calculation using CLIJ. The function
generateGreyValueCooccurrenceMatrixBox works perfectly and my users and I are really happy of the texture we are able to get !
A recurrent feature is the possibility to measure the GLCM at different distance : the standard is to look at direct neighborhood, but it is also interesting to calculate the same thing at +2, +3, +N pixels away from the central pixel.
As I’m writing, I realize it would have been easier for you to be aware of that parameter earlier, and I’m sorry for that. Would you have time to take a look and implement this modification ?
Thank you very much !