Assign LUT color according to z-level

Hey!

I was wondering (and couldn’t find on my own) if there is a way for a LUT to use z-level information, rather than intensity?

What I have in mind would be to threshold a channel and then assign, for example, Rainbow LUT to the channel, which should then color the binary channel according to the z-level.

I hope that this description makes sense.

Thanks in advance!
Karl

Hi @Karl

Potentially, the hyperstack color coding from the BioVoxxel update site helps you to do what you are asking for.
For any questions do not hesitate to ask again.

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